
They're boring and after you've dealt enough damage they get smaller, so small that their hitbox becomes frustratingly hard to reach. The worst part is that this could be somewhat acceptable if this one enemy type was really fun to fight, but they aren't. It doesn't make sense for the game to have so many weapon types with different stats when you have basically just a couple of enemy types, and the starting weapon does the job just fine. The game takes the same enemy you fought to exhaustion, gives them a minuscule cosmetic change and an extra step to defeat them and thinks it can get away with it. a hat that you need to remove from their head. You fight three types of enemy in the starting area and can't wait to see what other types of enemies await you in the other areas, only to find out that it's the exact same enemies you already faced, only with a different color or. Garden Story is so simple and barebones that it feels like the alpha version of a game that is still in development. And you realize that this "simple tutorial" was really long, and actually was the whole game. Seeing all of this promising stuff, how many variables and mechanics are present, you can't wait to see what the game truly has to offer, after this simple tutorial is over. You see how many different types of weapons there are, each with their different attack types and stats, all the different stat buffs you can obtain through character customization or potions, all of the numerous materials and seeds you can gather.
GARDEN STORY GAME GUIDE FULL
As you are introduced to the numerous charming characters full of life and personality (the dialogue writing is really good), you start to learn the basics of gameplay. Garden Story starts with the most promising of beginnings: the world is endearing and full of tender whimsy, yet alluding to a deeper, more Garden Story starts with the most promising of beginnings: the world is endearing and full of tender whimsy, yet alluding to a deeper, more mature epic hiding beneath.

Listen to the sweet and catchy music of the island, relax in The Grove’s cozy and inviting atmosphere, cultivate gardens and libraries, and enjoy the delightful personalities you’ll meet along the way. Guide Concord’s restoration efforts and earn the trust of the community: help others with their problems, and they’ll offer you help in turn! There’s plenty of work to be done, but don’t forget to take time and appreciate this lush world and the fruits of your labor. The Grove is your home, and your work will affect change for the better! Protect your friends, gather precious materials, and repair social ties and structures by bringing the fruits, fungi, and frogs of each village together as they work to fend off the Rot that threatens to destroy your home for good. Fortunately, Concord has friends like Elderberry, Rana, and Fuji on their side! With their help, you can take on the dangerous Rot and find ways to encourage other residents to assist in the efforts. That’s a lot to shoulder for a grape barely off the vine… and more than a few inhabitants are skeptical they have what it takes. You won't have to do this alone: fruity friends await, ready to lend a hand! Concord, the youngest grape in The Grove, is now a Guardian, and it’s their job to help restore the island.

Traverse a vibrant island to combat invasive Rot, inspire its inhabitants, and rebuild your home.

You won't have to do this alone: fruity friends await, ready to lend a hand! Concord, the youngest grape in The Grove, Unify a broken community as the newly-appointed Guardian of The Grove. Summary: Unify a broken community as the newly-appointed Guardian of The Grove.
